Annapurna Interactive
More than any other subgenre in gaming , the mecha game has a very defined look . Titles likeArmored CoreandMechWarriorboth tend to share a lot of aesthetic similarities , with rusty mechs battling in a hardened sci - fi world . The prowess expressive style may deepen here and there , but the music genre sure as shooting has a uniform so to mouth .
That ’s about to change thanks to an unlikely indie . Bounty Staris an approaching statute title from publishing firm Annapurna Interactive that ’s unlike any mecha game I ’ve ever envision . In fact , I did n’t understand it was one at all until I went men - on with it atSummer Game Fest . While it may not wind up up being the tightest or most complex mecha game , its unique Wild West tone give the genre the artistic shake - up it needs .
InBounty Star , players take on the role of Clem , a amplitude hunter living out in the deserts of the American Southwest . She ’s hide forth in a modest wayside scrapyard where she spends her twenty-four hour period preparation meals out of the local cactus and tend to her giant mech . Before in reality jumping into that robot , though , I get a modest gustation ofBounty Star‘s other side : its base management . My first mission simply have me gathering some materials and fudge a nice repast , which will grant my mech some buffs on its next stumble out . I ’m not certain how bass that bit of the game goes , but the full passing promises farming , ammunition crafting , and creature elevation .
The core of the experience , though , is its third - person mecha military action . After tending to my settlement , I steer over to a board in my base and pluck up a bounty . I skip into the cockpit of my machine and customize all my weapons and gear to establish a loadout for the military mission . After that , I ’m dropped into a sting - sized mission where I necessitate to track down a target on a small map out in the desert . It structurally brings me back to Armored Core , with its pocket-sized object that can be completed in a few minutes .
A few handy tutorials learn me the basics of battle . I can aim and kindle my grease-gun at foe , lash them with my battle royal weapon , or spray out a spinning hail of bullets by pressing fire in the middle of my melee attack drawstring . Those legal action will heat up up my robot , though , and there ’s a consequence for that . If my machine overheats , it ’ll temporarily become immobilized and pull up stakes it open to attacks from foeman .
It ’s hard to get a signified of just how deepBounty Star‘s mecha activity really is from the inadequate snippet I toy . fight seemed a flake simplistic , as I had circumscribed tools I could use . I was either blast or performing the same diagonal jazz group depend on my enemy ’ resistances to those two damage type . I ’m hop that it ’s just a matter of an early game build and that later gearing will make a with child departure to playstyle .
Even if combat does land on the shallow side , I ’m happy to see a mecha game with such a unique tone . Bounty Stargoes full - on westerly , replacing cowpuncher and robbers with giant golem . That make way for some more human storytelling build around Clem , a excruciate war veteran , as opposed to the reckless hard sci - fi of something like Armored Core . The genre could stand to remember outside the cockpit a bit more asBounty Staris doing here .
Bounty Starwill launch in 2024 for PlayStation 4 , PS5 , Xbox One , Xbox Series X / S , and PC . It ’ll release onXbox Game Passas well .