PlayStation Studios

Sony detailed the feature that will be useable in theGhost of TsushimaPC port on Tuesday , setting the stage for when the game establish on May 16 . Despite somerocky PC ports from PlayStation Studiosand porting studio apartment Nixxes in the past , Ghost of Tsushimaalready looks telling .

Ghost of Tsushima DLSS, FSR, and XeSS

It ’s launching with all of the modernistic bells and whistles a PC gamer could want . That includes support forNvidia ’s DLSS 3andAMD ’s FSR 3 , both of which support upscaling and frame generation . There ’s also support for Intel XeSS , as well as aboriginal anti - aliasing modes for FSR and DLSS . This runs the game at native resolution but uses the anti - aliasing of the upscalers for improved epitome tone — read our explainer onNvidia Deep Learning Anti - Aliasingfor more on that .

There ’s a treasure trove of features here that think well-nigh every PC gamer will have access code to carrying into action - boosting tech . FSR 3 support at launching is especially notable . acceptance of AMD’sframe multiplication technical school has been slow , and although we ’ve seen it in late games , it usually is n’t available at launching .

Unfortunately , it looks likeGhost of Tsushimawill miss out onAMD ’s FSR 3.1 updateat press release , which promises vastly ameliorate image quality compared to old versions . This update should be available for developers soon , so it ’s possible Nixxes will update the game with FSR 3.1 when it becomes usable .

Jin wearing the Sarugami armor with Iki island in the background.

PlayStation Studios

Outside of upscaling and frame generation , Sony read the PC version will support 21:9 and 32:9 aspect ratios for ultrawide displays , and even 48:9 aspect ratio and ternary - monitor setup .

Ghost of Tsushima PC system requirements

Sony shared the organisation demand for the biz as well . It seem the secret plan will have four graphics presets , comprising a wide kitchen range of plump for hardware .

There are a few central specs to make up attention to . First , storage . An SSD is n’t explicitly need to execute the secret plan , however Sony recommends playing the biz off of one . We saw how a spinning hard drive can hurt PS5 game port toPC withRatchet and Clank Rift Apart , so you should plan on installingGhost of Tsushimaon an SSD .

In gain , the Medium preset call for a GPU with 6 GB of VRAM . We ’ve seen agrowing trend with VRAM issuesin innovative games likeThe Last of Us Part One , but that does n’t search like a job here . If you have an 8 GB art bill of fare , you should be safe to execute the secret plan without yield , at least at small resolution .