Sony Interactive Entertainment
Helldivers 2developers announced a 60 - mean solar day design to accost long - standing issues with the player base , which has been in an garboil over recent change in its latest big while .
In astatementposted to the subreddit on Tuesday , Arrowhead Game Studios biz director Mikael Eriksson admits that the squad “ did n’t hit our aim ” with theEscalation of Freedom update . The residential area has responded negatively to many of its change , including a nerf to fire weapons like the Breaker Incendiary and the FLAM-40 flamethrower . These used to be swell against charger terminids , but were patch to no longer penetrate their hide ( and before afire - based premium warbondno less ) .
Sony Interactive Entertainment
Many actor see their complaint as endemic of a larger problem with Arrowhead ’s development scheme , which they feel prioritizes weapon counterweight to prop up less - popular artillery and leads to less - engage gameplay .
“ Some things we just did n’t get correct – and other more cardinal inconsistencies in our approach to game balance and secret plan focusing , ” Eriksson pen . “ All of that is on us and we are going to own that . As many of you have pointed out , and we agree , what matters most now is activity . Not talk . ”
Eriksson then laid out a 60 - day architectural plan to get the secret plan back on track in conformity with the player feedback . It ranges from confront across-the-board concerns like how Arrowhead approaches weapon balance and how it designs primary weapons , to specific Escalation of Freedom adjustments like fire damage , skeleton rate performance , and unspecified battery charger fixes . Arrowhead also need to “ re - prioritise hemipterous insect fix ” to put issue that are impacting gameplay first on the pile .
A lot of this is in the name of “ fun , ” a term that ’s popped up a caboodle in post from theHelldivers 2community . “ Our intention is that remainder should be fun , not ‘ balanced ’ for the interest of balance , ” Eriksson compose , also note that they want to make the “ combat more engaging . ”
As for long - terminal figure program , the developer first want to create an opt - in beta testing environs , and follow that up with more transparent and frequent communication with the player floor like blog posts and better reasoning for patches . They also contrive to release more histrion surveys like the one that went up on the Discord last hebdomad .
Multiple Arrowhead developer have been on the defensive over the preceding hebdomad in reply to the outcry around Escalation of Freedom . CEO Shams Jorjani wrotein the biz ’s official Discord on Friday that one specific variety that nerfed the effectivity of incendiary weapons was on him . “ I ’ll own this screwup . I should have supply more setting behind that stat alternatively of just expend it on you , ” he wrote .
However , this response has been a long clip coming . The residential district has complained before about confuse changes that they did n’t think were fun;Helldivers 2game conductor Johan Pilestedtwrote on X ( formerly Twitter)that “ it feels like every time someone find oneself something play , the fun is removed . ”