When Nintendorevealed the Switch 2 , there was a jot of disappointment in some corners of the internet over the fact that the consolewasn’t a major departurefrom the original Switch . It is still a hybrid console that you slide in and out of a sour grass to toy games on the go or via your TV , only with prettier computer graphic , a bigger screen , and newfangled Joy - cons . However , Nintendo still has a gimmick up its arm , only it is n’t as in - your - face as it was with something like the Wii ’s motion dominance .
The Switch 2 ’s unexampled Joy - bunko game are n’t just magnanimous and magnetic but also appear to have new mouse - like functionality . This open up the door for a ton of newgames we require to see on the Switch 2that could take vantage of that unequalled control scheme .
What I want most , though , is to see the payoff of a forgotten Wii U feature of speech that never develop the chance to show off its full potential : Miiverse .
A whole new Miiverse
The Wii U had a mountain of issues that contributed to its failure , most of which stemmed from its gamepad and name . Nintendo could n’t quite communicate that this was a new system and not just a tablet accessory for the Wii , but also struggled to sell why gambling while looking between the projection screen in your hands and the TV would be fun .
Despite that , the system had just asstrong a first - party supportas any other Nintendo organization . It was so unspoilt that almost every noteworthy game from it finally got port to the Switch for a 2nd chance on a democratic political program . But one feature that the Wii U pioneered did n’t survive the passage to the original Switch .
As minor as the Wii U residential district was , seeing these helping hand - take up subject matter appear in theSplatoon 2hub or at the ending of aSuper Mario Maker 2level gave the opinion that we were all connecting in a more personal way . It was n’t just an electric outlet for creativeness , but share joy and communication in a manner that was n’t as cold as text can be . A nice textual matter remark on aMario Makerlevel is great but seeing someone take the clip to draw a curious instant from your level , disregarding of artistic skill , is a more direct association between two people . It ’s like how handwriting a vacation card think of just a little bit more than picking up a pre - write one from the store .
Miiverse was give up in 2017 and was never integrated into the original Switch . Without a way to replicate the lozenge ’s drawing feature , it made sense to leave alone it behind . The Switch 2 has no gamepad but gets around that restriction with one potentially brilliant characteristic sum to its Joy - cons . The mouse functionality has the community ’s imagination running wild with the dissimilar genres the Switch 2 will be able to support , new ways we might control conversant plot , and what special unexampled experience Nintendo has in store utilizing the lineament we wo n’t see coming . My first thought was how perfect it would be for a newfangled version of the Miiverse to finally show off the potentiality of such a cunning residential district instrument .
A mouse may not be the idealistic prick for professional artists , but the breaker point of Miiverse was to include everybody . It was about give player the freedom to take with one another in a young manner that breaks through the language roadblock . On the Wii U , everyone had the tablet and the opportunity to communicate in a fun and low - commitment agency . The same will hopefully be on-key for the Switch 2s ’s Joy - gyp . So long as you have the scheme , a monotonic surface to put the Joy - con on and some intake , almost everyone should be able to intuitively participate . And with the Switch 2 almost guaranteed to exceed the Wii U , the community of interests will only be openhanded .
Even if Nintendo does n’t want to repair Miiverse , it could still enforce the core of it within individual games in ways that make sense . countenance us draw pictures to send to friends in a newAnimal Crossinggame and hang them on our wall , or have a handful of drawings pop up from other players who also recently completed a Mario phase as we skid down the ranging pole . It could help players still feel like they ’re part of the residential area even when playing single - instrumentalist games .
In an earned run average where so much communication is one - sided and asymmetric , it is all too easygoing to divorce and draw a blank that there ’s another mortal behind a input . The human touch of take in a drawing soda pop up could be a breath of unused breeze that would do the Switch 2 apart without alienating or confusing participant like the Wii U gamepad did .