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Mintrocket made waves last twelvemonth withDave the Diver , a mesmerizing game about diving for fish and scarper a sushi restaurant that charmed with its earnest character and story and its gorgeous pixel art style . The Korean studio ’s newly reveal game , Wakerunners , could n’t be more unlike .
Wakerunnersis a sci - fi multiplayer natural action game with a cel - shaded art dash that play out from a top - down perspective . There will be a variety of game modes that abide 4v4 and 5v5 matches , as well as several heroes with unique abilities for players to choose from . In those modes , it looks like players will be fighting both jumbo mechs and each other . Mintrocket saysWakerunnersemphasizes tight - one-quarter action and speed , and that player will be capable to easily switch between characters in the middle of a conflict . It looks like a pretty stimulating action secret plan , and its top - down perspective and emphasis on upper should assist it stand out in the crowded Heron hit man blank space .
It is a complete deviation fromDave the Diver , though , as well asNakwon : Last Paradise , the zombie extraction shooter Mintrocket is also working on . Because Nexon ’s unexampled studio apartment put itself on the mapping with this cozier , indie - but - not experience , it ’s been surprising how dissimilar its latest project feels . We askedWakerunners ‘ director about this and larn that Mintrocket does not require to be “ stamp ” into one vogue of game .
“ While I can provide the perspective of the Wakerunners team , I do n’t think I can speak for my colleagues process on other projects at Mintrocket . The studio comprises separate dev teams ; they are free to work on the projects they are passionate about , ” Director ChaeHyun Lim tells Digital Trends . “ The studio ca n’t be pigeonholed or restricted into one literary genre . However , we are link by a common goal to create immersive experiences that bring joy to players worldwide . It was exciting that theWakerunersteam worked closely when we created this science fabrication earth . We want to equilibrate gameplay and fighting with enough depth to support casual players who want to link in with friends and common player , [ as well as ] players with more passionate or competitive magnetic inclination . ”
Lim ’s sentiment mull over Mintrocket ’s mission statement in the press passing announcingWakerunners , which suppose the studio “ aims for a earthly concern where various genre and new kinds of enjoyment coexist , ” and that its development teams are unite by wanting to “ bring immersive experience to hearing worldwide with creative and inspiring games . ” AlthoughDave the Divermight have give the initial impression that Mintrocket is a Nexon squad focused on more inner , individual - player , and indie - like experience , the realness is that we should n’t bear any one type of game from this emerging studio to watch .
Wakerunnersdoes not have a discharge windowpane yet and is only confirmed for PC , but its first public test will come duringFebruary ’s Steam Next Fest . A demo released for that case will allow players to try seven of the game ’s playable character across the Team Deathmatch , Raider , Control Conquest , Command Siege , and Escort modes .