Here ’s a picayune fact about me : Metroid Primeis my favorite game of all time . The GameCube classic only gets better with geezerhood , stimulate it clear that Retro Studios was ahead of its time by decades . You ’d mean thatMetroid Prime 4 : Beyondwould be my most anticipated secret plan of 2025 as a result , but to be honest , it has terrify me . With its troubled development Hz and an oddlylow - key gameplay trailer reveal last week , my expected value had reached their lowest point yet . I reckon I was attach to be rent down .

I no longer feel that means . That ’s because I have in reality playedMetroid Prime 4 : Beyond , and it left one heck of a first notion .

During a Nintendo prevue event , where I wenthands - on with the Switch 2 , I play through the approaching risky venture - triggerman ’s scuttle . Though it was only a brusk , linear intro that likely last only 20 minutes , it restore my organized religion in the project . It very much seems to be taking cue from the serial ’ first entry , while mixing that withMetroid Prime 3 : Corruption‘s larger oscilloscope and worldbuilding . Where it really strike , though , is in its jaw - dropping visuals and surprisingly intuitive mouse ascendance . That perfect storm of strengths makes it the most telling Switch 2 biz I ’ve trifle so far , even topplingMario Kart World .

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Returning to what works

ThoughMetroid Prime 4 : Beyondseems much prominent and louder than any plot in the series ’ chronicle , the demo I played had a familiar complex body part that harkens back to the firstMetroid Prime . After a little story account , I take control of Samus Aran as she concern down on an unfamiliar major planet . If you’re able to remember the Frigate Orpheon first step of Metroid Prime , you already have a good idea of how the succession was structure . I run through some running corridor where I ascertain to dart , scan , use my morphball , and lock away on to target . It all leads to a grown boss fight , not unlike the wayPrime‘s orifice builds to a battle with the Parasite Queen .

The difference of opinion is in zip . WhereasPrime‘s opening is quiet and mysterious , Prime 4 throws me into a full - on action movie . I feed through a battlefield as Space Pirates and Galactic Federation member shoot at one another . It ’s a good way to learn how to fritter away again , as my foes have their attending split as they fight of enemies . The shooting is fairly selfsame to how it is in late game , as I tap a trigger to fire pea shaft and commit it up to let off a bigger blast . I also had access to my missiles , which I could launch with another button .

before long , I ’m walked through some naturally implemented tutorials . I swap to my scan visor to open a doorway and drop into morphball mode to roll under some debris . Later , I use my morphball bomb to clear some rubble so I can ride through a rail . I hit a minute of MetroidPrime 3motion - restraint DNA when I run into a door that must be unlocked by place my Joy - con to shoot four mechanisms using my lock - on . This is all fairly canonical stuff , but the spectacle circumvent it make simple tutorial feel exhilarating . As presently as I have a feel for the shot , I ’m cast aside into a elbow room with multiple space plagiariser — the kind of battle that you ’d ascertain much later in the firstPrime .

The big matter to notice at this detail is that I was playing with the Switch 2 ’s black eye ascendancy dodging . That meant that I was rolling my correct controller across a tabular array to aim and holding a Joy - con naturally in my left mitt , using its stick to take the air . I think it would be too perplexing to cover and leave me merge up buttons , but the control scheme is shockingly intuitive . The mouse function is what really makes it sing , as it ’s for more precise than you ’re likely expecting . My aim on sieve felt one to one with my paw drive with no lag to speak of . It authentically feel like using a PC mouse in a taw , and that completely changes the tempo of battles . Those Space Pirate encounters are entirely realizable here where they ’d be a pain in other game because I can switch my target between foes much faster . I did n’t even need the series ’ traditional lock - on to do it . It feel like the ideal way to play and that ’s something that could make it flip-flop 2 ’s first real must - play secret plan .

What stands out most during all of this is just how incrediblePrime 4both looks and runnel . The serial has always been Nintendo ’s most visually impressive , which only became more ostensible thanks to the gorgeousMetroid Prime Remastered . That usual art counselling amaze a kick in the pant here as Samus run through busy set bit . At one pointedness , I ’m cast away into a room with a giant mech at its nerve center , flank by a squad of Space Pirates . blowup go off overhead and Federation members fire shots behind me . The metal surface all reflect abrasive light from a sunlight above . All of that happens as the game concord an incredibly fluent framerate that most Switch game could never have hoped to reach .

Everything culminates in a big honcho scrap against a creature with center - corresponding imperfect points on its eubstance who ostensibly gets a boost from a stray Metroid . course , I require to interlock on and fire while jumping to avoid grounded blasts , using my morphball to quickly duck under a wall of energy , and strafing out of the fauna ’s firm arm shot . It ’s a longsighted affaire d’honneur , one in which I occasionally have to mash a release to get away its reach when it nabs me , but I get out victorious . It all cease with a tease of the grander tale as I amount nerve to face with Sylux , a villain that the serial has been teasing for two decades at this tip .

This may all voice a niggling too exciting for a serial that ’s unique for its lonely atmosphere , but I feel the original Prime ’s spirit here . It tells so much story in that opening night with so few words and intuitively tutorializes how each of Samus ’ tools act upon . It ’s the Frigate Orpheon successiveness outfox for musical rhythm , but in the context of a wartime panorama that take full advantage of promote tech . I do n’t know how it ’ll wait on a current Switch , but it ’s a true showstopper on Switch 2 . All of that is more than enough to alleviate any fears that rise when its gameplay was unveiled . This is the same serial that made waves in theGameCube epoch , but with all the world power it ask to take its ambitious quad opera to a bigger scale leaf . Until the next drone worries me again , count me in .

Metroid Prime 4 : Beyondwill launch in 2025 for Nintendo Switch andNintendo Switch 2 .