Jacob Roach / Digital Trends

Nvidia might be gearing up for DLSS 4.0 . A new update for Nvidia ’s Streamline pipeline includes updated filing cabinet forDLSS Super Resolutionand Frame Generation that bring the version to 3.7 .

This is a clean modest update drive at developers . I have n’t had a opportunity to try out DLSS 3.7 , but like premature updates , I take up this includes some small tweaks to performance and image lineament . Nvidia commits these updates reasonably ofttimes , usually center around reducing optical artifacts in games .

A hand holding the RTX 4090 GPU.

Jacob Roach / Digital Trends

Emoose spotted the update and share theGitHub link on Reddit . It come through an update to Nvidia Streamline , which is a tool designed the assist developers integrate multiple upscaling features into their game . It ’s exchangeable toMicrosoft ’s upcoming DirectSR , and despite that dick arriving before long for game developers , Nvidia is still posting update for Streamline .

The poster is also the developer of the DLSSTweaks tool , which is a third - political party app that earmark users to flip-flop between DLSS ’ obscure presets in games . Emoose notes that the Streamline update adds a novel 5th preset for developer , which will serve as the default preset for Super Resolution for DLSS through Streamline .

It ’s interesting stuff , but what really intrigues me is how close we ’re getting to DLSS 4.0 . At this point , DLSS comprises three features : Super Resolution , Frame Generation , and Ray Reconstruction . That last feature was add as part of theDLSS 3.5 update , which was released alongsideCyberpunk 2077 : Phantom LibertyandAlan Wake 2late last year .

Setting the stage for DLSS 4.0?

Nvidia blend still on DLSS for a few calendar month following the handout of DLSS 3.5 , but development is picking back up now — potentially setting the phase for a DLSS 4.0 release later in the yr .

Rumor has it that Nvidia plans to denote itsRTX 50 - serial GPUsby the last of the class , with a possible release sometime in early 2025 . There ’s a good prospect that DLSS 4.0 will relinquish alongside the new art cards , a strategy we check Nvidia employ with the release of its RTX 40 - serial GPUs and DLSS 3 .

One thing is certain : Nvidia is n’t slowing down on DLSS . Bryan Catanzaro , who heads up mysterious study research at Nvidia , blab out about atheoretical DLSS 10 late last year . And , now more than ever , Nvidia utilise DLSS as akey selling stop for its graphic cards . Based on how Nvidia treats DLSS now , it ’s a matter of when , not if , we see DLSS 4.0 .

The big question is what it will look like . Catanzaro chew over fully neuronic rendering for future versions of DLSS , where AI would take over to depict a human body . It ’s possible Nvidia could give AI elsewhere , too . Nvidia has focused a lot of attentionon AI - driven game characterswith its ACE political platform in late months , which could be accelerated on RTX GPUs as part of DLSS .

For now , all we can do is look until Nvidia has more to share on what the future of DLSS looks like . There ’s a good hazard we ’ll see it alongside next - gen Nvidia GPUs , so all eyes are on later this year .