Nvidia ’s Deep Learning Super Samplingjust hit version 4.0 and it ’s the most impressive adaptation yet . The flagship lineament is multi frame generation , which made a bad splattering with thedebut of the RTX 5090 — along withgrandiose functioning claims — but it ’s not the only one . DLSS 4 also enclose other neural rendering features , better upscaling , and a major overhaul of how all of its RTX feature are handle , using a young real - time “ transformer , ” which uses the same kind of architecture as modern large nomenclature model AIs , like ChatGPT .

All of this take a shit DLSS 4 more powerful than ever before and it ’s available across all RTX artwork notice — albeit with frame multiplication locked to the last couple of generations of Nvidia cards , at least for now .

DLSS Multi Frame Generation

The landmark feature of the latest DLSS is Nvidia ’s Multi - Frame Generation , an AI - powered technology that can generate up to three additional frames using AI , based on a unmarried rendered frame from the GPU . This is what allowed Nvidia to launch its RTX 5090 with such monstrous claims of “ three-fold RTX 4090 ” performance , and accomplish over 200 skeleton per second ( fps ) in games likeCyberpunk 2077andBlack Myth Wukong , even at 4 K with ray trace enable .

There are some caveats to Multi Frame Generation , namely that you need at least 60 fps ( even if using DLSS upscaling ) to keep off some of the worst artefact that can come from the AI try out to generate frames without enough information . There can also be a strange ghosting , or motion - blur - similar effect at prison term , so the 4X frame genesis setting is one that will probably see less usage than the 3X or even 2X , which   can both provide a sizeable uplift in frames per second .

Frame generation and multi frame generation in particular , also introduce extra input reaction time , but Nvidia ’s new Reflex 2 technology does a good job of balance that out .

Unfortunately , for now , DLSS multi anatomy genesis is an exclusive lineament of the RTX 50 - series , like the RTX 5090 and 5080 . There ’s some talk of it coming to older computer graphic cards like the RTX 40 - series , and even RTX 30 - series with optimizations , but that ’s very much up in the aura .

DLSS 4 Super Resolution

The core feature of DLSS is its Super Resolution upscaling that have the plot render at a lower resolution to save GPU ability , and then has AI upscale the frames to appear higher resolution . It comes in a range of mountains of quality modes depending on user penchant , and there ’s also the option of Deep Learning Anti - Aliasing which just upscales for added tone , without enhancing performance . It also works with every Nvidia RTX computer graphic card , from the RTX 20 - serial right through to the latest RTX 50 - serial publication .

Whatever Nvidia RTX GPU you have , you ’ll be able to take advantage of DLSS 4 ’s enhancements to DLSS Super Resolution . The new transformer manakin heighten DLSS image calibre dramatically over the late Convulitional Neural Networks ( CNN ) design , allowing for an addition in the number of try out parameter from the rendered frame , giving DLSS more information to work with in upscaling the paradigm . That in turn reduces ghosting and ocular artifact , improves motion solution , and smooths march far intimately than before .

This transformer model also better the outcome of additional RTX applied science like Ray Reconstruction , realise beam trace more in effect on finer objects with viewer visual artifacts and less noise .

Better yet , this is just the first generation of Nvidia ’s transformer model . It drop six years refine its CNN good example , so we should see continued DLSS image timbre improvements in the eld to come , that can be enjoyed by all Nvidia RTX card owner , irrespective of generation .

What games use DLSS 4?

One of the biggest fault of previous DLSS generation is their lack of former support . When the first interlingual rendition of DLSS launched with the RTX 20 - series cards in 2018 , it was so new and fresh that only a handful of plot made us of it . In the years since , we ’ve see hundred of plot developers dramatize DLSS applied science , alongside competing criterion from AMD and Intel : FSR and XeSS .

With DLSS 4 , though , Nvidia hit the ground run . On Day 1 of its RTX 5090 being available , it had over 75 games plunk for DLSS 4 quick to play . you could findthe full list here , but standouts includeIndiana Jones and theGreat Circle , STALKER 2 , Alan Wake 2 , Black Myth Wukong , Cyberpunk 2077,and more .

In games without native bread and butter , Nvidia is now provide DLSS overrule through the Nvidia app . This will permit you to force the transformer model , as well as effect quality setting like Ultra Performance and DLAA that are n’t natively included in every DLSS secret plan .

Get more frames without DLSS 4

If you are n’t jell to corrupt an RTX 50 - series artwork carte or do n’t have an Nvidia GPU at all , you wo n’t be able to enjoy DLSS 4 , or any version of DLSS for that matter . you’re able to still make function of FSR and XeSS in compatible game for some upscale - enhanced frame rates , but what about build contemporaries ?

While Nvidia ’s “ RTX ” version of that persist locked to its own ironware , you may useLossless Scalingto revel frame propagation in almost any game . It ’s a $ 7 app on Steam and we ’re crowing fans . Check it out if you ’re pay off some FOMO from all the new RTX 50 tidings .