Square Enix

I ’m unremarkably a completionist when it number to game , but I wish I had told myself to advertize that outlook to the side before I startedFinal Fantasy VII Rebirth .

I get the desire to do it all , I really do . In the critically acclaim subsequence , we ’re finally permit promiscuous outside of Midgar . Square Enix has laid a huge , lush set of biome to extend our legs in after being stick in the cramp hallways and tunnels of the drab city . Despite most of the world activity inRebirthbeing standard open - earthly concern fare ( set off towers , scan points of pastime , and hunting down specific monsters ) , there ’s an undeniable novelty to doing it with Cloud and the rest of Avalanche . What I like I had know before starting was just how sluttish it was to burn out on that feeling .

Cloud rides a Chocobo in Final Fantasy VII Rebirth.

Square Enix

Consider this a PSA : Unless you ’re a glutton for content , I do n’t urge trying to 100 % completeRebirthas you experience the tale . Do n’t be afraid to stick to the critical path when you feel the unfastened - worldly concern enervation set in . It could preserve your playthrough .

Dilly-Dally, Shilly-Shally

When you enter one of the six open - world areas in Rebirth , you ’ll quickly discover the geographic expedition loop . There ’s a lot that ’s worth doing , from first-class side - quests to a horde of great minigames at the Gold Saucer . Not everything is worth obsessing over , though . Every time you figure a new area , Chadley will give you a list of world activities to fill in , which can be uncovered by activating towers . They ’re for the most part inoffensive task that do n’t take a lot of brainpower to do outside of some tricky combat encounters .

The problem with all these activity is n’t that they’rebad;it ’s that you have no way of knowing just how many you have ahead of you . Every hub repeats the same objectives over and over with little mutant . discontinue to obsessionally do them all every time you reach a new hub can wreck the story tempo , putting hours of diversion between level beats . you may spend four hours galivanting around Junon before actually start out to its first town and move on any story .

I ’m not recommending that you plainly mainline the story and side - quests . Rebirthis full of well - constructed diversions . Minigameslike Queen ’s Bloodare desirable investment of your time . There are dim-witted ones such as thePunch - Out!-like combat game where you fudge and antagonistic opposition in a few different difficultness level . Others , like Chocobo Racing , could fill up a dozen hours . Between the gear , tracks , and range to arise through , it is not only more dynamic and satisfying but also offers more meaningful reward .

The menial earthly concern tasks are n’t always as rewarding , even if they palpate loose enough to check off a leaning . They can even throw away off the trouble curve inRebirthby moderate your company into some inadvertent over - leveling . If you want to just crush all enemies and bosses without cause to engage with the action - RPG ’s deep fight , more power to you . There is a lot of atonement , though , that comes from strategizing your squad composition , Materia loadouts , and equipment for the gaffer battles . If you ’re so strong that you could just forge away at a boss and come out on top , you ’ll be missing out on a lot of the more intricate and tactical auto-mechanic that elevateRebirthabove a standard action at law game . Using your vital thinking , planning , and proper execution is whenRebirthshines brightest .

If you ’re concerned aboutFinal Fantasy VII Rebirthending too soon , I sympathize with you . We ’ve been waiting a long metre for this second chapter and will likely be waiting just as long for the conclusion . That enunciate , there ’s an entire five - course meal worth of game here for you , so do n’t palpate like you need to fill up on the endless breadsticks .

Final Fantasy VII Rebirthis out now on PS5 .