For how much time we sink into thebest multiplayer game , certain maps were destined to become iconic . After all , whether it bethe best FPS gameorbest racing game , no multiplayer secret plan can survive if the maps are n’t fun to dally . Maps come in all unlike configuration , sizes , and intent base on the specific game they are free-base on , and all train to strike that arrant balance of providing tactical option without being too complex . Throughout gaming account , a few maps have left such an wallop that they continue to be the gold standard to this solar day . Most are so beloved that they areremadefor nearly every new entry in the series . Let ’s look back at the best multiplayer maps we ’ve ever battle on in video game history .
De_Dust 2 – Counter-Strike
Whether or not you ’ve dally any version ofCounter - Strike , you know Dust 2 . This sandy little loge is the thoroughgoing good example of unproblematic yet elegant function design . There are long sightlines , corners , elevation , flanks , and everything you could desire without becoming a sprawling mess . There are multiple ways to snipe and defend each bomb site and tons of way to rotate through the major areas . What is most impressive is that Dust 2 is almost perfectly balanced for both aggressor and defenders , which is much harder than it seems to force off . CS player have been hotfoot atomic number 5 on Dust 2 for over two decade now and we do n’t see that stopping any sentence shortly .
Rainbow Road – Mario Kart
Most of our choice will be shooters , but we ca n’t ignore the legacy that is Rainbow Road from everyMario Kartgame . Despite having the same name each time it appears , Rainbow Road is one of the few recurring map that actually shift in each accounting entry . What does n’t change , though , is the rainbow colored track and difficulty . While it is n’t always the casing , what make this running endure out from any other is that it has no guardrail and is float over an endless abysm . Take one turn incorrect or get hit by a cuticle at a bad moment and you will careen right off the bound . This is the one racetrack we all expect in everyMario Kartgame to represent the most ambitious test in the game .
Nuketown – Call of Duty
There have been a lot of beloved maps in the foresightful , long story ofCall of Dutygames . Of all of them , though , the one that always carry off to find its way into newer release is Nuketown . Based on the melodic theme of a fabricated section of a residential neck of the woods build up to test the damage of a atomic arm , this map has all the element you would want in aCoDmap . The house and thou offer up close - quarter opportunities , while the streets and perspective from the windows offer mid - range sightlines . Snipers involve to be a mo more creative and comfortable with quick - scoping on this map , but most do n’t come to Nuketown for sniping . It has just enough cover and ways to move to keep things degraded and engaging .
Final Destination – Super Smash Bros.
Honestly , this is a unusual mathematical function to have become so dear , but we sympathise why . Final Destination is the most tedious map inSmash Bros. ,but that ’s what make it so democratic . alternatively of make to care with random objects , awkward turning point , or level that completely change human body , Final Destination is just one savorless surface with no trick to it . The only matter that matters here is histrion skill . Does that take away the more casual merriment of the game ? Yes , but in the competitive populace ofSmashthe less entropy , the in force . Ultimateeven take things further by offer Final Destination mode on other stages so we could at least get unlike background with the same map .
Blood Gulch – Halo
Just like Dust 2 , we will never get threadbare of Blood Gulch . This map is the first thing most sports fan believe of when they search back on Halo multiplayer . The two bases , the caves , vehicles , and wide open field in the middle . To be honest , the map design is n’t all that special as a whole . It is a loge canyon with almost no cover or route to get from one end to the other . Kind of like Final Destination , that ’s partly why fans fuck it so much . Rushing around will get you pick off easily , so working as a team or hopping in a warthog is the only room to succeed . This is also the ultimate capture the flag function of any secret plan , bar none .
Summoner’s Rift – League of Legends
If a plot is going to have only one map and never change it , it well be good . BothLeague of LegendsandDOTA 2fall into this category and are close to monovular , but most do think that Summoner ’s Rift is a bit more interesting . Taking a ball field shape , this map is utterly symmetrical so it mechanically becomes balanced for both teams . It splits into three lane , with tidy sum of jungling area to exercise with . It might take care simple , but players can expend days learning how to properly move and labour on this map . One motif we keep mentioning is how it is the simple mapping that fend the test of clip , and this is a double-dyed example
Erangel – PUBG: Battlegrounds
For most citizenry , Erangel was the firstbattle royalemap we ever played . What dress this map apart from all the others here is sizing . PUBGknew a game with 100 players require to be bigger than any other multiplayer map to date . Erangel is huge but not boring or empty . There are distinct zones with personalities that cater to different styles . You could go for a crowded metropolis , snipe from an isolated tower , or set up an ambush on a bridge . While other games in the genre have steal a net ton ofPUBG’spopularity , Erangel still holds a soft spot in the bosom of those who first tasted triumph on this map .