When it come to your firepower inHelldivers 2,the weapons you pimp during missions easily trounce whatever you ’re deploy with . The only downside is that you could never count on which ace you will bump , if any . Therefore , whatever you slot into your loadout ask to be able to keep up with the threat you ’re likely to encounter . Most weapons run to have a stronger utility when face different enemy types , but there still exists a hierarchy of guns that just outclass the others .
If you ’re in indigence of the secure artillery tospread democracy acrossthe galaxy and make Super Earth proud , here are the serious weapons you should drop with inHelldivers 2 .
Best Helldivers 2 weapons
reckon on what enemies you wait to confront in a missionary station , mainly either bugs or automaton , you may want to transfer up your weapon to give you an edge . Any of these weapons are unadulterated to peck based on the threat or are in the main honorable in all site so you do n’t have to opine too hard .
PLAS-1 Scorcher Plasma Rifle
Our first pick is technically just an energy weapon system , but it feel like an exclusively fresh stratum all on its own . This is a medium - range weapon that shoots “ bolts ” of heated gas that set off wherever they down . This seduce it amazing for crowd control if you could sneak shots into the heart of a group .
The downsides are twofold . First . detonation are serious . Helldivers 2is notoriously unforgiving with friendly fire , so you have to have a good amount of situational awareness to not overtake ateammate or yourselfin the blast r . The 2d is that it normally only has 10 rounds before needing a reload , though you may advance that to 20 .
Breaker
If there was any scattergun we ’d entrust on a run , it ’d be the Breaker . Of all the weapons in this class , this one has the honorable balance of damage and cooking stove . Naturally , it is still well suited for close encounters , but it ’s more various than the other shotguns . While this version is balance well for most missionary station , you could swap it for the incendiary chance variable if you jazz you ’re going up against bugs or foeman with no armor .
Just be cautious of your ammo use . Being a fully automatonlike weapon system , you may chew through your reserves before you do it it .
Liberator
Do n’t assume your trustworthy Liberator ca n’t keep up with the later weapon . In terms of being an all - purpose assault rifle , this gun may not excel in any specific situation , but it wo n’t ever fail you . This is a solid choice to fall back on if you are grinding out missions and do n’t want to think too hard about min - maxing your loadout . you could also opt for the volatile version for more damage if you could plow the recoil .
Scythe
optical maser weapons are the most situational type inHelldivers 2 , and are really only being deserving bringing out against robot , but the Scythe is not only the most fun , but also the unspoilt in our oculus . The most appealing panorama of this gun is that it does n’t eat any ammunition at all , and rather just need to chill off after firing . So long as you may manage that , you ’ll never be overtake off guard . Being able to melt through foe with a free burning zip ray never gets one-time .
Redeemer Pistol
We needed to let in at least one secondary weapon system on this listing , and the Redeemer instantly came to mind . Even though it is technically called a pistol , this is much more of a low machine shooter or SMG in terms of social function . Its enduringness is also its downside , though , because while being able-bodied to put down its ammo at such a speedy pace will certainly save you in a pinch , it will also leave you on empty after a purpose or two .