Games can be defined by their heroes , villains , preferences , or even weapon . Especially in long - unravel series , oftentimes it is n’t a unmarried character that becomes the nerve of the games , but a weapon that persists throughout . Other time , a weapon can be so alone in function or design that it only needs one appearance to make its mark ingaming history . Since weapons are so fundamental in most games , competition is soaked . A weapon system needs to look cool , but also be fun to use . These iconic weapon system check all the boxes and are so recognizable that even those who never play the biz they ’re from will acknowledge them .

Master Sword

We have a lot of brand to talk about , so we might as well start with the one we ’ve been fighting iniquity with the longest . The Master Sword has help many incarnation of Link in defeating any threats to Hyrule for generation ( literally and in - biz ) . It is n’t in every individual Zelda game , but incline to be a core portion of thebest one . The aim shift slightly each time we get our hands on it , but the long argent blade and purple suitcase make it instantly recognizable .

Buster Sword

It ’s a little curious to attribute the popularity of Cloud ’s Buster Sword to the biz when it was very to a great extent invigorate by Guts ’ blade fromBerserk . Since that was a manga , however , most gamers associate the massive slab of alloy with Cloud ’s default sword . make a steel so big that it is no doubt heavier than its wielder is certainly one style to draw attention to it , but the beautiful simpleness of a massive sword just looks so dependable . It make even less signified inRemakeandRebirth , but that ’s part of why we bang it .

Keyblade

Using a key as a brand ? It sounds dumb , and it is if you remember about it too much , but the Keyblade has defined the Kingdom Hearts game . What makes this weapon system so telling is that it can take on so many different forms and designs , but you never confuse it for anything but a Keyblade . Plus , who would n’t want their sword to also be able to open any curl ? It ’s coolheaded and practical .

Mega Buster

Mega Man has been MIA since 2018 , but his legacy will live on perpetually with the Mega Buster . Again , simpleness is world-beater here . This is just a tube on the end of Mega Man ’s arm that shoots out fiddling energy shot , but you ca n’t distinguish me the first thing you did whenever you found a composition board tube is stick your arm indoors and venture to have a Mega Buster . Each plot introduces new powers to collect as you tick the golem boss , but we always have the Mega Buster to go and light back to no matter what .

Blue Shell

We did n’t say iconic call for to be a good matter , and this weapon has become infamous for all the wrong reasons . As soon as the Blue Shell was introduced into the series it became the bane of our existence . As annoying as this weapon is to have used against you , it also is n’t fulfil to habituate . It just home in on the adept player and break their good time . It takes no skill to use , and there ’s no real way to fend off it . Still , we ca n’t traverse that it has left such a fool that it earn a spot on this list .

The Golden Gun

The only thing more unjust than picking Oddjob inGoldenEye 007was using the Golden Gun . Now , this game was far from balanced anyway , but even back then we all knew this gun was way too OP . This little gold shooting iron was a one - nip kill no matter what . The designer did at least attempt to balance it by give it only one shot before needing to reload , but even then you are fundamentally guaranteed to bring home the bacon the next few duels if you take a endorsement to delineate up your shot . It became so notorious that lots of games pay court by including an overpowered Golden Gun as a secret or easter ballock .

The Lancer

For a more modern entry , we have what can only be delineate as being incredibly brilliant and stupefied at the same clock time . The Lancer fromGears of Waris your standard reflexive rifle , except rather of a normal brand bayonet there ’s a fully motorise chainsaw . If a Locust or enemy participant gets too close , you’re able to rev up up your gun and chip at them in half before taking aim to shoot at their buddy . As impractical as something like this would be , it help oneself defineGears of Waras an over - the - top crap-shooter that was more implicated about looking cool than being all grounded .

Crowbar

It ’s very common for games to start us off with a basic blunt object as a first weapon . It could be a hammer or a wrench , but Gordon Freeman ’s pry is peculiar . Since he ’s deaf-and-dumb person , it has essentially become his entire personality and the side of the Half - Life game . We do n’t know why fans got so attached to this basic blunt object over any of the other weapons , but it has clearly become the favorite , even more than the Gravity Gun . Despite being such a common item , wrecking bar appearing in any game are always paying protection toHalf - biography .

Hidden Blade

There ’s an undeniable elegance palisade the Hidden Blade in the Assassin ’s Creed games . It ’s just a simple tongue , but connect it to a bracer that poke out with a picture of the radiocarpal joint makes it count and feel so satisfying to leap through the air , snap the blade out , and plunge it into someone ’s neck . It ’s very much like Wolverine ’s claw in that way , but more stealing - focused . There ’s even a cool piece of lore about how assassins would cut their mob fingerbreadth off to make room for the blade .

Moonlight Greatsword

With the exception of the Dark Souls trilogy , each FromSoftware game is in spades separate from one another . The only constituent that appears in almost all of them , fromArmored CoretoDemon ’s SoulsandElden Ring , is the Moonlight Greatsword . It obviously varies up its design to fit the aesthetic of that game , but always has that pale blue color and some form of ranged undulation attack . In a way , the Moonlight Greatsword is like FromSoftware ’s Master Sword .