Plenty of video game have tried to make their own twisting on the American Western . Red Dead Redemptionis the most far-famed example , but you may also seem to games likeCall of Juarez , Gun , orDesperados . Even if you ’ve played all of those games , I ’m uncoerced to bet you ’ve still never play a Western likeArco .

Published by Panic , Arcois a pixelated dangerous undertaking that flips the genre on its pass in several ways . Players do n’t control a grizzled cowboy blare their way through the American frontier . Instead , the story conform to a cast of endemic eccentric in former Mesoamerica fighting to protect their land and loved ones from colonizers . It ’s the entire role volte-face that the genre motive , and it ’s handle as creatively as potential .

What ’s at once strike aboutArcois its subversive structure . It plays like an anthology , as role player leap between three different characters at war with the esurient Red Company . Its five chapters not only explore the conflict from unlike perspectives but paint a full portraiture of the acculturation and customs of its Indigenous people . It ’s not just about get retaliation on bandits ; it ’s just as much about using recourses with aid , respecting the commonwealth , and honour the idle .

All of those idea are represented in clever gameplay hook . For instance , there ’s a choice system that feed through each character ’s story . do poor decision can put guilt on that hero that manifests in engagement . For case , in one story I found myself in a local necropolis where I get hold a necklace on a tomb . I hastily picked it up , as I would in any other game , not realizing I was disturbing a keepsake . For the next few hour , I had to deal with shade appear during my battles until I retrieve a way to clean my psyche . It ’s one of many clever systems here that makes every choice meaningful . You ’re not meant to rush through the adventure but rather take it tedious and determine from the land and its people .

The mass of its systems run back into its singular approach shot to fighting . Battles play out like aturn - free-base scheme gamewhere both party move at the same time . When I enter a fight , I see everything from a top - down position . I ’m freeze in fourth dimension until I take to move or attack my enemy . When I do that , they move too . An ikon above their head bespeak what they ’ll do when they unfreeze , whether they ’re set to fritter away at me or repositing . Each crook becomes a puzzle as I calculate out the best way to spend each turn to make certain I ’m dodging incoming damage and hitting enemy when a safe opening presents itself .

Each part handles conflict very differently , as they have their own acquisition tree . One is more of an evasive Texas Ranger who can elicit pointer from afar , while another is a close - range slugger who can leap down on enemies and biff them to disrupt their attacks . I can only equip so many accomplishment at once , and each one has a mana cost attached to it , so I need to be strategical about how I balance my offensive and justificative tools . It ’s a cagey scheme , though an admittedly tricky one to get the knack of . Going into battle with the incorrect skills equipped or with low health can leave in plenty of frustrating deaths . Trial and error is the key fruit to victory .

What I love about that system is how surprisingly well it captures the feeling ofWestern action . When I shoot out a flurry of arrows on one play and use my next to dodge incoming bullets , I experience like Clint Eastwood fan his six-shooter out inA Fistful of Dollars . It may bump in starts and stops , but I can picture how the episode would flow out in real fourth dimension . It ’s a like approach to that ofJohn Wick Hex , which lets players sense the tactical , split - minute decision - devising of the films ’ fast - paced gun - fu .

There ’s mickle I can spurt about from a systems stratum , but none of that would be nigh as interesting without the autochthonous focal point that grounds it all . Arcois a necessary anastrophe of the Western , one that ’s about live in concordance with the solid ground rather than handle it as dangerous grounds to be conquered . It learn the “ wild ” out of “ Wild West . ” It ’s only wide-open to those who think they ’re above the legal philosophy of nature .

Arcois out now for PC and Nintendo Switch .

( Note : If you ’re going to buyArco , stay far aside from the Nintendo Switch version . It ’s a shockingly poor port in which battles fall well below 10 frame per second on a regular basis and often crash under that weight . I ’m hope that version gets sharpened up soon , because it never should have released at all . You ’ll be doing yourself a disservice by seize it there . )