Super Rare Games

It ’s go to be a busy yr for Xbox Game Pass contributor . The subscription overhaul is anticipate to get an influx of high - visibility games in 2024.Senua ’s Saga : Hellblade 2andAvowedare leading the charge , and there ’s a good chance that we ’ll see a tidy sum ofActivision Blizzard games on the servicesoon . What ’s always more exciting to me , though , are the games I ’ve never heard of . Some of my favorite Game Pass title over the year have been left - field of force indies that I learned about the very solar day they launch . Call them pleasant surprises .

Xbox Game Pass is already get one of those games this workweek . Go Mecha Ballis a new roguelike , duplicate - stick shooter hybrid that launches on January 25 for both PC and Xbox Game Pass . It ’s a wildly creative little action game that make it the kind of Game Pass curiosity that keeps me support to the table service .

A ball zips up a ramp in Go Mecha Ball.

Super Rare Games

Structurally , Go Mecha Ballis afairly standard roguelike . Players set out on runs , picking up power - ups , light up waves of foe in different biomes , and overcome a handful of boss . Its closest parallel is last year’sLone Ruin , another straightforward natural action game from publishing house Super Rare Games . ButGo Mecha Ballhas one central turn of events that makes it stand out — and it ’s right in the claim .

role player control a rolled mech that can zip around levels like a speedy pinball . By urge down a initiation , I can enter ball modal value to zip around . And when I iron the other trigger , I can whap into foe to break their shields or knock ammo out of them . That traverse twirl make a sport and fast - paced loop where I ’m zooming from enemy to enemy , drink down out of my shell just long enough to fire off a few shots or ability before rolling out of scathe ’s way . It ’s unlike any movement organisation I ’ve play in a roguelike and an immediate delight to control .

Developer Whale Peak Games seems compulsive to deliver Adrenalin - filled action and it get that assignment done here . Battles are a neon - drench joy , fill with colorful explosions . That ’s all plunk for by a pulse - parent electronic soundtrack that makes me want to move quicker . Its handful of foreman fights allow for some tense challenge too . One has me zipping off of ramps so I can clash with my enemy in midair and knock them to the basis . It ’s the kind of combat you might carry to find in asolid 3D transonic plot .

Each story has me blasting through three waves of enemies in jolly straightforward manner , but that ’s made a bit more complex thanks to pinball - expressive style level design . Arenas are full of petty touches like spring pads , rounded corners for me to roll through , Allium tricoccum , and more . take out every foeman requires a bit of spacial awareness as I deduce how to get up to a high ledge . That traversal puzzle hook is follow up just gently enough to keep levels engaging , rather than creating the form of thwarting that can come with pinball game physics .

The movement whatchamacallum does a lot of work here regard thatGo Mecha Ballisn’t a atrociously cryptical roguelike . I fill in a full 45 - second run within two hours of pop the game , though there ’s incentive to keep render . In each run , I pull in currency that can be used to snag new weapon , abilities , and upgrades via a gumball automobile ( yes , it ’s very committed to the ball theme ) . Each new unlock is thrown into the pond on future test , so there ’s always a reason to try again . More impactful is that each successful lead unlocks a new modifier that ratchets up the trouble . Beating it once is easy ; getting through each raised level necessitate true control .

I only spent a few hours withGo Mecha Ballbefore feeling like I beat my fill , but that ’s what makes it a perfect subscription service of process plot . It ’s the kind of faint wonder that you may load up on a whim , have a very fun good afternoon with , and not feel too pressured to stay on . There ’s a elusive difference between “ great game ” and “ great Game Pass plot , ” andGo Mecha Ball‘s colonnade elegance gets that .

Go Mecha Balllaunches on January 25 for Xbox One , Xbox Series X / S , and microcomputer .